School Break
Wednesday, October 17, 2007
As you may have noticed due to inactivity on this blog, I am currently taking a small break from programming due to school. However, I recently quit my part time job so expect to see progress picking up here without doubt.
Author: Kevin Williams » Comments:
Quick Update
Thursday, August 16, 2007
Wow, it's been three or four days since my last update. I've been working a lot and have only got through a few more sections in the book, currently learning more about gameplay. I don't have work today(thursday) or tomorrow(friday) so I should be able to get a bit more done.
I started to lose motivation for a bit, but a quick look through some current projects on torque gave me a desire to want to keep going. It may be a long road but I look forward to it. More on all of this later.
Author: Kevin Williams » Comments:
Daily Journal #5
Sunday, August 12, 2007
Drowsiness sets in upon me and I suddenly realize in seven hours I have to be at work. And so concludes my learning for the night. I thought it was going to be another failure at learning anything but I was wrong, at about eight o' clock I really decided to start reading. I blasted through two chapters before finally deciding to call it a night.
"Two chapters?" you say... it may not seem like much but they were quite long. Each one was filled with at least twelve separate sections and they got to be quite long. In fact, the sections were even broken down into sections, i.e. 4.5.2 or 5.9.12. Anyways, I learned a lot more TorqueScript and I did end up re-reading quite a bit of it due to the fact that I have trouble staying focused when I'm reading.
I don't know how many people are checking this blog constantly as my stats are shooting up and down. 100+ visits one day to fifteen the next. Regardless, I will continue to post my doings to at least keep myself motivated. Tomorrow I start on 6.6.5, state machines. It's one hell of a long section too, hopefully tomorrow isn't too hectic at work.
Adios, mis amigos. Espanol es muy sobre clasificado en mi opinion.
Author: Kevin Williams » Comments:
Daily Journal #4
Saturday, August 11, 2007
Unfortunately we all have those days in which we get close to nothing done. Today was one of those days for me. I began my day waking up at 10am and I believed I just had a short 11-2 shift at work. As it turns out my hours were 12-8 so I went next door to burger king and got breakfast and came back at noon.
Working through a day of impatient customers and annoying managers I made it relatively without problem to eight. I'm sure I haven't previously mentioned where I work, well I work as front counter at KFC. It's not much but I'm only 17 and Burger King wasn't hiring :). Anyways, it's not bad... but that's not why you are here.
So I got home at eight, rested until nine-thirty and got to work on learning at least something before going to bed. Unfortunately I did only make it through a few sections of TorqueScript, but it's something. Well I did definitely learn more about variables, functions, datablocks, packages, etc. tonight.
Tomorrow is one-hundred percent work free and I will be making use of my free time to work through the book (mentioned in previous post). Good night!
Author: Kevin Williams » Comments:
Daily Journal #3
Friday, August 10, 2007
Ah, the third day has come to a close. I blew through what I was hoping too and decided to begin what I'm here for, game programming. Whipping out The Game Programmer's Guide to Torque and Torque 1.5.2 which I bought a while ago, I got to work learning the ins and outs of Torque. For the purposes of simplicity I used the 1.4 demo that came with the book anyways. I went through level design, terrain forming, object placement, gui editing, and a lot more. I finally ended learning TorqueScript which is very intuitive.
So I am definitely looking forward to getting involved further in Torque and hope to learn a lot more tomorrow. The book ends with making a game which is of course where I am headed toward. Is anyone else looking into Torque, post if you are! I highly recommend it because of how powerful it is. There is a fault however, the documentation is quite sparse and until it is increased greatly you will need The Game Programmer's Guide to Torque or a similar book.
You can find Torque here, until next time!
Author: Kevin Williams » Comments:
Daily Journal #2
Thursday, August 9, 2007
As my second day of learning draws to a close, I wearily post to my blog while admiring my headache's persistence. Pushing through inline functions, command line arguments, linked lists, recursion, variable argument lists, binary trees, three pages of inheritance and inheritance lists, as well as advanced class design I've decided to call it good for now.
I believe my progress is going very well and tomorrow I hope to be able to get through at least enumerated types, formatted output using iomanip, random numbers, using modulus, the three pages of templates(exciting), as well as the tips on the C preprocessor. Sounds like a fun-filled day indeed, I almost can't wait.
Traffic to this blog is slowly rising and am getting numerous returning visitors. Don't be afraid to comment as well. Thanks for reading and good night.
Great book of the post:
Author: Kevin Williams » Comments:
Mid Day Break
Wednesday, August 8, 2007
Blowing through switches, pointers,structures, arrays, strings, file input/output, typecasting, and classes I've decided to take a bit of a break. Next I'll be starting on inline functions but I'm going to go ahead and play some video games, get something to eat, and go outside for a while. Hopefully I can get through quite a bit more later when I get back though.
Author: Kevin Williams » Comments: